OPEN DISCORD CHAT

YOUR PARTY 1/6

BULWARK.IO

Selected hero
Preview

·

HERO CODEX

Skills & ultimates — the full kit of every hero

Preview

Choose your champion

HEROES

Preview

The armory

SHOP

Payments aren't wired up yet — the price plates are a preview of what's coming.

BULWARK PREMIUM

One membership — the armory's finest, for the price of a single skin.

  • Every seasonal skin collection, unlocked on day one
  • Golden nameplate & premium banner in every lobby
  • Exclusive creep styles for the swarm you fight
  • Supporter badge — you keep the servers humming

Payments aren't wired up yet — the price plates are a preview of what's coming.

Play together

FRIENDS

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Field manual

ABOUT THE GAME

Two teams, an endless swarm, and twelve shrines that decide everything — this is how a match of Bulwark.io works.

01The battleground

Two teams. One swarm.

The Ossuary is a 6v6 arena. Orange and Green fight for control of the map — but nobody fights alone: endless waves of the dead spill out of the purple wastes in the middle and hunt both teams without picking sides.

Combat is simple on purpose: your weapon fires by itself at the nearest threat. You win by moving well — steer with WASD or right-click, aim the fight with your mouse, and dash out of danger on a short cooldown.

6 vs 6 — plus the dead Weapons fire on their own Dash breaks any trap

02The goal

Hold 11 of the 12 shrines

Twelve shrines stand across The Ossuary; each team starts the match holding six. Step inside a shrine's ring to capture it — teammates speed it up, a defender inside freezes it, and a half-taken shrine slowly fades if everyone leaves.

The first team to hold eleven shrines at the same time wins. Every capture also pays out experience to everyone who took it — pushing the map IS your progression.

12 shrines on the map First to hold 11 wins Captures pay XP

03The heroes

Six heroes, six ways to fight

Ranger outguns everything at range, Bulwark holds the line behind orbiting orbs and a shield wall, Tempo strikes and vanishes, Rampart cleaves through whole packs, Tesla forks lightning from victim to victim, and Medic keeps the team on its feet.

They all share one skeleton: a basic attack that fires itself, a signature skill on Q, and the dash. Everything else — range, damage, playstyle — changes completely. The full kits live on the HEROES page.

6 heroes, 3 roles Signature skill on Q Full kits: the HEROES page

04The power curve

Level up. Pick a card. Repeat.

Zombies, captures and player kills all feed your XP bar. Every level offers three upgrade cards — take one on the spot, mid-fight: more damage, faster fire, extra projectiles, thicker armor, a longer dash…

At level 5 the match asks its biggest question: pick one of four ultimates and commit — it reshapes how your hero plays. Its card then joins your draws, so you can keep stacking it into something monstrous.

3 cards every level Ultimate at level 5 No two builds alike

SETTINGS

Keybinds

Camera

1.0×

Interface

Language
Minimap size
Top bar size
Graphics quality

Sound

70%
100%
100%
80%

LOBBY

The Ossuary

1/8 players in queue

    Choose your hero

    —
    gathering players…

    The match starts automatically once the lobby fills or the timer runs out.

    Matchmaking

    LOBBY LIST

    LIVE No open lobbies
    6
    0:00 wave –
    6
    – fps
    – ms
    1
    SHIELD
    ⚓
    ⚓ ANCHORED

    captured the objective

    LEVEL UP — choose an upgrade

    Do you really want to leave the game?

    Your team won't win without you

    Now entering

    The Ossuary

    Preparing battlefield...

    Connection lost

    Reconnecting…

    MATCH COMPLETE

    VICTORY

    ORANGE TEAM WINS

    0 – 0
    The Ossuary

    Next game starts in 60s